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Five research-based ways to use VR for learning.
Posted on April 3, 2018 by Tanner Higgin
Grades
1–12
Check out our comparison of these two popular apps.
Posted on March 27, 2018 by Emily Major
2–12
Bring to light perspectives and experiences that have been ignored or overlooked.
Posted on March 13, 2018 by Erin Wilkey Oh
6–12
Three activities that turn devices from a learning distraction to a destination.
Posted on March 8, 2018 by Tanner Higgin
7–12
Find a video editing tool that's just right for your classroom.
Check out these teacher-approved apps and lesson plans for teaching with AR and VR.
Learn how new features can work for you and your students.
3–12
Take advantage of your students' passion for tech and introduce them to these great reading apps and websites.
Posted on May 24, 2017 by Erin Wilkey Oh
Make games the driver of experiential learning in your classroom.
Posted on May 18, 2017 by Matthew Farber
Pre-K–12
Read how these teachers collaborated to promote learning through games.
Posted on May 2, 2017 by Marianne Rogowski
6–8
Learn simple ways you can use Google Classroom integrations to streamline your teaching.
K–12
Simple steps to protect students' data and privacy today.
Posted on April 4, 2017 by Erin Wilkey Oh
Subhead
A quick, side-by-side look at these two popular assessment tools.
Change how students receive feedback to encourage growth.
Posted on December 26, 2016 by Brad Wilson
4–12